Super Screaming Skull Bros. 2 is a collaborative game jam project created at No More Sweden 2012. I worked primarily on character animation, creating the animations in Adobe Flash and contributing them to the game during the short jam development period.

The project was made by Mattia Traverso, Anchel Labena and Kayode Shonibare-Lewis, with each of us contributing different parts of the game. My focus was on producing expressive 2D animation quickly enough to respond to the evolving design and get it working in-game within the jam timeframe.

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